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OVERKILL's The Walking Dead Environment

I had the pleasure of contributing to the creation of "The Bridger" environment for Starbreeze's OTWD at elite3d.
I worked on various aspect of the environment, such as building creation, set dressing, vertex paint, texturing, alongside the environment artists team. My tasks and responsibilities also included polish of meshes, lods, collisions, as well as optimization.
I mainly focused on the building on the side of the main factory, interior and exterior, the main building in the parking lot, the sewers and several art optimizations in the trainyard location.

The creation of this environment has been a collaborative team effort across multiple disciplines, so I want to say thanks to all my colleagues for achieving this goal.

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